Monday, March 29, 2010
Bboy: Swipe
Wednesday, March 24, 2010
Tuesday, March 23, 2010
Sunday, March 21, 2010
Bboy: Chair Flares
Saturday, March 20, 2010
Bboy: Monkey Flip
- Get in a squat position just off the floor and balance your weight on your toes.
- Place your right or left hand on the ground behind your body, so most of your weight leans back onto that hand.
- Put your other hand and arm in between your squatted legs. Keep that arm straight and pointed downward but not touching the ground.
- Swing your arm that's in between your legs in the direction of your stationary hand. You want to swing it over your opposite shoulder.
- Bring your legs around with the arm you swing over our shoulder. Keep your opposite hand and arm anchored to the ground.
- Land your legs and opposite hand on the ground to catch your body weight after you swing them to your side and behind you. After your legs are firm on the ground, lift your hands off the ground and stand up.
Friday, March 19, 2010
Tuesday, March 16, 2010
Monday, March 15, 2010
Saturday, March 13, 2010
Bboy:Airtrack
Thursday, March 11, 2010
Wednesday, March 10, 2010
Bboy: One-handed Air Flares
Hip Hop Living Legends Award to Toni Basil in Las Vegas
Toni Basil will receive the 2009 Living Legends of Hip Hop Award at the 8th Annual World Hip Hop Dance Championship at The Orleans Arena in Las Vegas on August 2. Toni has choreographed and directed commercials, TV shows, movies, music videos and world tours for such entertainment icons as David Byrne, David Bowie and Tina Turner. You can also see her on the judges pannel of the most popular dance program "So You Think You Can Dance."
Bboy:Piked Airflare/Bongo Thunder
Monday, March 8, 2010
Bboy: Air Flare
The flare originated as a gymnastics move named after Kurt Thomas, the first to perform it in the Olympics. This breakdance move consists of flying scissor kicks that require the performer to lift one hand from the ground and then the other to allow the legs to move around the body. The move requires upper body strength and good balance to perform well.
- Step 1 Stand and extend your right leg in front of you and your left leg to the left of you. Place your hands on the floor so your right hand is on the floor in between your legs.
- Step 2 Lift your left hand in the air to help with both balance and momentum.
- Step 3 Put your weight on your left leg and swing your right leg up and around.
- Step 4 Rotate your legs around your body, shifting your weight from one hand to the other and back again as your legs pass.
Bboy: Power Moves
A Power Move is any type of move in Bboying which requires spinning and/or rotating in a way that can be done so in multiple rounds. All Power Moves (or series of a type of Power Move) can be connected in combos to form a “Power Combo”. Breakers that use mostly Power combos in there sets are commonly known as “Power Heads”. Example: Flare-Air Flare-Elbow Air Flare-Air Flare-1990…etc Or-Air Flare 1.5-Babymill-Windmill-Swipe-Windmill-Halo-Headspin…etc The possible number of combinations are endless and only limited by stamina, strength and imagination. On American reality series America’s Best Dance Crew, Ronnie from Super Cr3w & Full Force, performed a combination,with these moves in this order: Elbow Air Flare-Munchmill-Gorillas. Shane Sparks recalled hearing, there are only four people in the world that can do that combination. In 2002 The Guinness Book of World Records began tracking number of power move rotations for their world record standings. At that time Canadian Gregory Burbidge broke records for Air Flare, Headspins, and Elbow Airflares. American Lauren Jacob held the record for Chair Flares. American Laura Derrick held the record for Tappingmills. Nicole Jones (nationality unknown) held the record for Munch Airflares. In 2004 Guinness removed these titles from their records. At the time Gregory Burbidge was the only one who still held records from the original group.
- Air Flare/Air Track An advance powermove starting from a 1990 or windmill or halo or headspin position. The bboy goes into a handstand with his body diagnal to the ground and legs spread out into a V-shape. The legs are swung, like windmills/halos, in a circular motion. Using the momentum, the bboy switches from arm to arm as the body rotates in the air. The most difficult part of this move is the switching of the arms (while in the air)while the back of the bboy is facing the ground(the circular leg swing is most important in a hand transfer). It is recommended that this move is tried on mats with a supervisor.
- Piked Airflare/Bongo Thunder: Airflare with the legs straight together, instead of V-shape.
- Munch Airflare: Airflare with the legs tucking in and kicking out, creating a “munch” motion.
- One Legged Airflre: Airflare with one the legs sticking out while the other leg is bent in, looking like an L-shape. Sometimes it is done with the bent leg tucked into the shirt of the bboy.
- One Hand Airflare: Airflare using one arm.
- Elbow Airflare: Airflare with elbows/forearm.
- One Arm Elbow Airflare: Airflare using one arm but on the elbow.
- Airflare/Airtrack 1.5: instead of landing on your hands after doing one rotation of an Airflare/Airtrack, you keep your body rotating one half extra turn and land onto your back without the use of your hands. This is considered one of the most difficult and most dangerous of the Airflare/Airtrack moves.
- Elbow Airflare/Airtrack 1.5: instead of landing on your hands after doing one rotation of an Elbow Airflare/Airtrack, you keep your body rotating one half extra turn and land onto your back without the use of your forearms.
- Caveman: Airflare with shoulders.
- Flare: A widely recognized power move that involves swinging the legs around in a circular motion while balancing on the hands.
- King Flares/Hopping Flare: A flare that is done while hopping from hand to hand.
- Virgin Flare/Double Leg Circles: A flare that is done with closed legs.
- Twin-legged Flare: A Flare with the legs straight out together.
- Crossed-legged Flare: Much like twin-legged flare, but the legs are crossed.
- Chair Flare:A Flare starting and ending with an airchair position, much like king flares but with bent arms.
- Double Chair Flare:A flare with both arms stabbed in the back creating a rotating double airchair.
- Sandwich Flare: A Flare with both legs in a piked position.
- Lotus Flare: A Flare with both legs crossed over each other in lotus/yoga position.
- Thread Flare: A flare that is done with by threading the legs with the free arm.
- Swipe: A power move where the breakdancer starts with his hands and feet on the ground and rotates his upper body to build the momentum to rotate his lower body.
- Windmill/Mill: a debatable move (considered basic move or power move) in which the breaker can use the momentum from a previous move or start from stabbing your elbow in your stomach and feet supported on the ground, where you kick the opposite leg from the direction you are spinning to gain the momentium to rotate your self around onto your back and back onto your front. A variation of baby freeze and backspin and sometimes called a ‘Continuous Backspin’ by the Old Skool.
- Superman/Bellymills: A variant of the windmill where the arms are streched out, like Superman, while the torso rotates on the chest/stomach.
- Criticals:The first full 360 degree rotation movement is done from a turtle or crab position. It requires a pushing motion and whipping both legs similar to a windmill but fully rotating in the air landing back into a turtle or crab position. This move was created by a group call “Critical Mass Rockers”bka L.A.B.
- Critical 2’s:
A variant of criticals that is from the swipe position landing nonstop into footwork or windmills or freez.
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- Windmill Critical: A variant where in freeze position during a windmill like Airflare 1.5 you push yourself off the ground and spin in the air back into a windmill.
- Airplane/Highrisers/Highrises: A windmill but your arms high as possible and spread
- Babymills/Munchmills: Windmills performed with tucked legs.
- Germanmills/Tappingmills:Windmills performed with one leg tucked on top of the other leg, the lower leg taps the ground while the upper torso rolls over similar to munchmills/babymills. the tap leg should be the opposite of the direction the windmill is rotating, i.e. if rotating CW, the right leg taps, if rotating CCW, the left leg taps. (Similar to doing a one-legged-swipe)
- Tombstone mills/Frankensteins: Windmills performed with piked legs.
- HandCuffs: Windmills performed with your hands behind your back immitating being handcuffed. Must be performed high up on ones back to avoid injury.
- Mummies: You do a windmill, but cross your arms over your chest.
- Nutcracker: A windmill with your hands on your groin area.
- Eggbeater: A windmill with hands to your thighs.
- Barrel: A windmill where your arms make a circle as if you are hugging a barrel.
- Confusions: A windmill with your hands on your ears or the side of your head.
- Lotus mills: Windmills done with the legs crossed over one another, in the lotus yoga position.
- Back Spin: One of the first spinning and famous power moves ever made. A move which has the breaker balled up and spinning on his or her back.
- Side Spin: Sometimes done after a windmill, the side spin is balled up like the back spin except the breaker is rotating on his or her side.
- Halos: Similar to windmills, the only difference is the back roll on the ground but supported by arms while rotating, thus causing this move to also spin on the side of head, like a halo. Sometimes called a ‘Neck Move’ by Old Skoolers.
- One hand halo: Halos done on one hand.
- Double halo: Doing two consecutive halos without touching your hands on the floor after one full rotation.
- Headspins: A continuous spin done while balancing only on the head, the legs can vary indefinitely.
- HeadSplide/Gromeks: A combination of a headspin and a headslide where the dancer rotates around using a headspin/halo technique whilst sliding forward upon his forehead. Usually achieving between .5 and 1.5 rotations and catching it in another head move.
- Headslide:* Pushing off with your feet while your head on the ground and sliding forward.
- Running Headslide:* Gaining momentum by sprinting and leaning your head towards the floor with your hands by your head. When your head touches the floor, kick your legs up and lift your arms so that you are only sliding on your head. To avoid injury, make sure your hands hit the floor before your head when sprinting and also wear a beanie.
- 1990/90: A spinning one-handed handstand.
- Deadman 90’s: Similar to the 1990, the Deadman 1990 is done without alternating between hands before the spin. The bboy spins on the same hand he initially places onto the ground, making the deadman 90 easier to balance but harder to create momentum.
- 2000/00s/Thousands: A 1990 with the spare hand on the wrist of your supporting hand.
- Elbow Spin: A spin on the forearm.
- Head Glide a.k.a. Donut/ICY ICE: A spin performed after windmill where your hand is planted in your side and head drags on the ground and spins around your hand.
Sunday, March 7, 2010
Bboy: Knee Drop
- Step 1: Bend your right leg behind your left and rest your right foot above your left knee. It should be tucked behind so that it's hardly visible from your front.
- Step 2: Place your hands out in front of you as if to brace for a fall. Use your hands for balance and shock absorption as you learn.
- Step 3: Drop to the left and use your hands to touch the floor before your left knee does. If you're good, your hands can touch at the same time as your left knee hits the ground.
- Step 4: Let your right foot to drop to the floor behind your left leg, but keep your weight on your left leg. Your feet should be crossed behind you.
- Step 5: Return to an upright position by pushing upright from your feet. You'll spin around and return to a standing position, but facing the opposite direction from where you started out.
Friday, March 5, 2010
Thursday, March 4, 2010
Tut Move in Freestyle Hip Hop Dance
- Stand straight and extend your arms at your sides, bending your wrists at a 90-degree angle either up or down.
- Bend your elbows up or down, keeping your wrists in the same position. You should begin to recognize where this dance got its name, as you will resemble a pyramid drawing.
- Move to the beat of your music and apply this basic idea to different patterns of raising and lowering your arms, flipping your wrists in the opposite direction as you see necessary.
- Feel a rhythm with your arms and wrists and begin incorporating sharp, angular moves with your legs and body. This is where the move begins to resemble robotic motion.
- Incorporate repetitious patterns, but break them up occasionally. The stop-and-go motion becomes part of the dance while you vary the angles and moves.
Wednesday, March 3, 2010
Showing Emotion in Hip-Hop Freestyle
- Step 1 Watch other performers do freestyle routines and identify the emotions they are trying to convey through their body movements. Take note of how they portray the music through their dance steps. Pay attention to their eye contact, since it tends to be the most revealing portion of a person's emotional output.
- Step 2 Play your favorite hip-hop song and notice how your body intuitively moves. Use the music to form the emotions that it brings up in you, anger, sadness, excitement, or sensuality. Then move in ways that personify that emotional tone.
- Step 3 Practice your routine in front of a mirror so you can see how well you are conveying the emotion that you are feeling. Ask fellow dancers or hip-hop enthusiasts to sit and watch you freestyle. Ask them to comment on how you were communicating your emotions.
- Step 4 Try freestyling at the end of a routine, so you will be warmed up and give you a point of reference to use for various other moves within the context of your freestyle routine. Freestyle dance to both fast and slow songs. Get a feel for the emotional content using the lyrics to connect to the message or theme of the song.
- Step 5 Have fun and stay connected through the eyes when dancing; it will engage the audience and help you to stay in tune to your own emotions. Play with the audience, if you are performing to one, and convey your emotions. Feed on the energy of the music or the people you are with to perform authentically.
Tuesday, March 2, 2010
Hip Hop Square Slide
- Step 1 Stand with your feet together and your toes pointing forward. Pretend that you're surrounded by an imaginary square, and that you're standing at the back left corner of the square.
- Step 2 Slide your right leg in front of you with the knee of your right leg pointing forward. Keep on the ball of your right foot. Slide your left leg to meet your right leg, turning your body to the left side of the square as you reach the front corner of your imaginary square. Your feet will be touching.
- Step 3 Move your left leg behind you, sliding on the ball of your left foot while turning your upper body so that your back is facing the front of your imaginary square. Bring your right leg over to meet your left leg. You'll now be at the right front corner of the imaginary square you imagined in Step 1 with your body facing in the opposite direction it was when you ended Step 2.
- Step 4 Glide your right leg out to the right side, keeping on the ball of your foot. Slide your left leg over to meet your right leg. You'll now be at the back right corner.
- Step 5 Turn your body slightly to the left as you move your left leg to the left side. Slide your right leg over to meet your left leg. You'll now be at the back part of the square where you started. You've now completed 1 full square.
- Step 6 Repeat Steps 2 through 5.
Monday, March 1, 2010
Hip Hop: Coin Drop
Practice the Coin Drop Transition
- Step 1 Determine if you will spin clockwise or counter-clockwise.
- Step 2 Twist your upper body hard to the left (counter-clockwise spin) while your lower body stays in position.
- Step 3 Bend over from your waist and place both hands on the floor. Your arms must be strong enough to keep your body weight up in the air.
- Step 4 Kick your feet up into the air. The rotation created by the twist of your upper body should give your legs a spinning momentum so your legs begin to go around your body when your feet go to the air.
- Step 5 Lower your body onto your left shoulder so your shoulder contacts the floor as your body spins.
- Step 6 Spin and roll onto your right shoulder as your legs continue spinning.
- Step 7 Practice going into the windmill after you drop to the floor with the coin drop transition.
- Step 8 Use the coin drop to take you directly into a smooth back spin or into a six-step.